Pixelberry Studios - Storyloom - Quality Control

Some of the work I did for Pixelberry Studios - Storyloom. In addition to making new assets, work included polishing up vendor files and making sure their files work for ingame.

I created the file structure for all PSDs and made sure they stuck to it so that it was able to be used.

Example of all useable assets in a provided file, after polishing

Example of all useable assets in a provided file, after polishing

Fixing clothes so all assets work, fixing faces

Fixing clothes so all assets work, fixing faces

Hair changes, expression changes, and shadow changes

Hair changes, expression changes, and shadow changes

Notes to vendors

Notes to vendors